Sharing this weekend Gadget Sale at the Whitespace in Makati. Here’re the details:
(pardon for the abruptness as I’m currently feeling the effects of a fever)
Bioshock Infinite is in a totally different world from the original Bioshock, yet still brings back the mystery and lore of the original game from 2007 (and its sequel).
We play as Booker De Witt who is formerly a Pinkerton Detective, now a private investigator whose current job is to retrieve a girl from the floating city of Columbia in order to pay off his debts. Unknown to him, he would play part in the fall of Columbia and discover other things regarding its existence, his past, the girl Elizabeth and her role. The story is grand
Gameplay wise, Bioshock Infinite carries the previous title’s gunplay and use of plasmid based attacks into what is now called as vigors. Stores come in the form of steampunk style mechanical vending machines and certain vigors can override some machines into giving money. One new element in the game is the use of Columbia’s Skylines that enable Booker to traverse between platforms letting him move to higher/lower ground when needed as well as setup his shots. Enemies in the game are varied, from club wielding city police to their more heavier armed variants to Columbia’s soldiers and automatons called Motorized Patriots who have faces of famous US founding fathers like Washington. Handymen are steampunk cyborgs who utilize brute strength in fighting Booker. Others include Boys of Silence which are blind people equipped with a helmet that enables them to hear better and will call backup once Booker has been detected. Gunplay requires some degree of thinking on the move as later levels suggest, having a mix of combat between human enemies and not-so-human enemies.
For noncombat gameplay, there’s a lot to explore in Columbia, lots of items to pick-up, voxphones to collect in order to understand the whole story behind the game, and the kinetoscope machines (something sort of a TV) scattered around the place. Also do take note of some irregularities in the environment… as well as the music being played. One may just notice, but the some of the songs are recreations of some well known songs of the 20th century.
Graphics, Irrational made it well polished, especially during the earlier part of the game, showcasing Columbia as a bright city, shiny and bright. As the game progresses, they are able to show the decay and destruction being brought to the entire city. Character design is topnotch and their animation is good, drawing upon the late 19th and early 20th century design styles. Weapons are detailed down to the labels on their frames, their designs range from the classic 19th century weaponry (revolvers and gattling guns) and WWII era weaponry (machine guns, rifles, sniper rifles, pistols, etc.).
- Excellent Artwork by the team in bringing the city of Columbia, the people and everything in between.
- A well written story, full of plot twists.
- The little details were taken cared of, like the mysteries of the Leutece siblings, the source of various music played, and the play on US’s founding fathers’.
- Combat with Elizabeth can be creative, enabling Booker to have cover, additional gun turrets to aid in attacking enemies, or stashes of additional weapons around the map.
- Some problems I’ve found came with the combat, while it is true that Elizabeth helps in giving Booker the edge in combat, I noticed that handouts could be quite frequent at times, making things a bit boring as one would just wait on her to give reloads.
- Not all areas could be backtracked.
- There are not much menacing enemies in the game. It doesn’t have the Big Daddy enemy found in earlier games which give suspense when fighting them.
Final Score: 9/10
I was drawn to the Steam Indie Sale like a fly. For some odd reason I noticed this advert when I was about to play Civilization V one evening and took interest in looking for games. And one game did entice me: Strike Suit Zero.
Born from a Kickstarter project years ago by Born Ready Games, Strike Suit Zero brings back the good old sci-fi shooter in the PC space. As a kid, Wing Commander was my all time fave on my earlier PCs, then came the updated console versions of Macross, Armored Core and Gundam, which redefined playing with mecha. And with the release of this game, it gave me that ‘Oh, I must get that game at once’ feeling.
The premise of the game is quite simple. Earth learned a technology from aliens leading them to develop fold technology, reaching far in the galaxy building new colonies. With the rise of the colonies, and the discovery of an alien ship which believed was the source of the human’s technology, the colonies made a bargain with Earth for their freedom by giving access to the wreck. However upon the Earthers’ discovery within the wreckage, they packed up and left colony space and not granting the colonies their freedom nor divulging what was found. Because of this, the colonies rebelled and launched an attack on Earth. As part of the defense forces, we’re tasked to defend the planet.
The game consists mainly of the campaign and is separated in 13 missions, which is quite comparable in number to the stages of other games (like a single story line in Macross Ultimate Frontier on the PSP like the original series for example), but far few if one has played Wing Commander which has quite a long list of missions and campaign.
From the list of missions, we select our difficulty, checkout the victory conditions and upgrade conditions (making the game a bit challenging to play), ship selection and apply weapon loadouts for the ship we’ll be using. At the start of the game, only one ship is available, and would increase as the game goes. After some stages, then the Strike Suit is available.
The game picks up quite a notch once the Strike Suit is made available. It’s fast, highly maneuverable and is an advance unit, similar to Macross and Gundam where we’d normally see some fodder units going up against more advance suits piloted by aces. As a game balancer, players must destroy enemies in order to earn ‘nexus’, the energy used to power the Suit’s biped mode. Shooting while in Strike mode reduces the amount of ‘nexus’ stored, and once empty, the Suit returns to Pursuit mode. There’s a selection of weapons to use in fighter mode: from laser/photon/ion whatnot blasters to gun pods (a mainstay in Macross), and single fire/dumb fire/swarm missiles. Strike mode weapons are a staple blaster and multi targeting missiles, labeled as MTAM Circus (which is a play on Itano Circus, a style popularized in Macross wherein a ship launches an absurd amount of missiles that hit numerous targets all at one time).
The game I bought came along with a nice art book in pdf format. The art, separated into the mechanics, was drawn by Junji Okubo (Steel Battalion and Infinite Space) provided the core design japanese mecha inspired Strike Suits, as well as the UNE and Colonial Fighters and Ships found in game. Other artists from the team contributed to the background illustrations for the game world (Mike McCain) and for the characters (Opus Artz team). Within the game, the designs were translated well and effects such as the light trails from the ships provide cues as to which side they are from (blue for UNE, red for Colonials). The expansive background used for the game environment provides character to the level. However, I find that the character design to be too similar to one another.
Strike Suit Zero uses a control scheme similar to most space flight games, and I find that the XBOX controller I’m using is quite responsive and button mapping is well laid out. However, I find that I’m unable to invert the controls while in Strike mode for looking up and down.
With the availability of the game through Steam, there are possibilities of further expanding the game through DLCs, which in fact the first DLC added the ability to fly one of the second gen Strike Suits, the Raptor.
- A rooted PC sci-fi shooter that brings back memories
- A varied selection of ships to fly, from basic fighters/interceptors/bombers to the Strike Suits. (can be expanded through DLCs)
- Great mecha design and level design.
- Combat is fast and frenzied, relying on the player’s mastery of handling the Strike Suit.
- Has out of the box support for the XBOX Controller, which is way better than using the keyboard and mouse setup.
- Variable difficulty, which puts the player’s piloting skills to the test as difficulty goes up.
- Story is a bit simple, cut scenes are limited only to ship to ship communications.
- lack of customization for separating the Invert options for the control.
- Still has some crashes occur from time to time, however, random resizing of game screen from Full Screen to Windowed mode can be very annoying.
While not a full fledged game created by a big development company on a big budget, Strike Suit Zero still delivered what it promised in as a Kickstarter project.
Where is Baku anyway?
After a good three year wait, Activision/Blizzard has released the first expansion for StarCraft 2 called Heart of the Swarm. In this installment or next chapter Kerrigan, de-infested, tries to piece together her past and reclaim her rightful rule as the queen of the swarm. She works along side some of the characters in the previous game like Raynor, and the crew of the Hyperion while also interacting with new and some returning characters from the first StarCraft.
As an expansion to the series, Heart of the Swarm introduces some new units for each race:
- Updated the Hellion to transform, called Hellbat.
- Widow Mines which fire rockets at targets with splash damage.
- Some units were upgraded/balanced such as the Medivac having ‘ignite afterburners’ speed boost skill. While the Reapers lose their ability to throw anti building grenades, but gain the ability to regenerate health outside of battle.
- The Swarm Host is more or less, a ground based Brood Lord that throws out locusts that attack ground targets (but in the Campaign can be improved to have anti-air abilities).
- The Viper is a flying unit that uses its ‘Blinding Cloud’ ability to block an enemy’s view.
- Other units got some ability improvements. The Hydralisk now has a research to improve its ground speed when traveling out of creeps. The Overlord also has a similar boost ability but now available in the hatchery. Of note, the Ultralisk had a new ability called ‘Burrow Charge’ but it’s only limited to the campaign.
- The Protoss gain the Oracle flying unit, no not a flying database, but it is designed with disrupting harvesting workers in mind. It also serves as a detector of sorts, revealing hidden enemies and buildings alike.
- The Tempest is used as a flying siege unit,
- This time around, the Protoss Mothership got some improvements by introducing a two stage build for it, starting with the Mothership Core, it has a feature from the full mothership, ‘Mass Recall’ enabled at this early stage, while having attack and defensive capabilities.
- As this review’s been written after several weeks since the release of the game, I believe spoilers no longer apply. Also, I got the novel “SC2: Flashpoint” that ties into this game, and explains some details that relate to what happened in between Wings of Liberty and Heart of the Swarm.
- A new campaign story with Kerrigan as the lead.
- A newer user interface to include Heart of the Swarm.
- A chance to actually play as the Hyperion! (search youtube for the vid)
- Zerg evolution missions in campaign is novel in approach to differentiate it from Wings of Liberty.
- The return of Stukov
- Missions are quite too similar to Wings of Liberty.
- Only one Terran side Mission (see Hyperion mission) vs 4 Protoss side Missions.
- Nothing much to be seen in between missions, Zerg Leviathan isn’t as packed with interactive stuff like in Hyperion.
Looking for SC2: Heart of the Swarm?
Crysis 3 was recently released and while I have a ton of other games in the pipeline for review, I’ll take the liberty of putting this up first as it was the first game in the bunch that I completed the earliest and least amount of detail to dwell on as it’s quite similar to Crysis 2.
Crysis 3 is the last in the trilogy of Crysis themed games by Crytek. It now features “Prophet” as the main character, with Alcatraz being ‘lost’ in the suit and “Prophet” taking over. It has been a good 2 decades since Crysis 2 and apparently something changed in their world. New York is uninhabited with feral Ceph aliens running about, and that Cell (the military force in Crysis 2) runs the entire operation.
Prophet now has recurring visions of the Alpha Ceph which would trigger the end of the earth if he doesn’t stop it.
Now that the intro is done, it appears like some stuff has been re-written from Crysis 2. There were a lot of sudden changes that happened which isn’t clear to us playing. One of the game’s objectives is to piece together this convoluted plot by collecting Intelligence files on the things that happened after Crysis 2.
- It’s an urbanized Jungle with lots of verticals and foliage
- There’s variety to the Ceph
- A hacking system to hack into security, enemies for diversions
- Revamped suit upgrade system
- Bow and Arrow (with limited special bows for game balance)
- The Grendel AR (the best non stealth AR in my opinion) is available early
- looks and runs well on a mid range machine (i3 and 450GTS as my 560GTX is currently inoperable)
- Intelligence Collection now gives more backstory to the story between Crysis 2 and 3.
- Maps do seem limited in size
- Short, too short campaign
- Sometimes, enemies are bunched together or don’t react.
- Ceph enemies become easier once the Alpha Ceph is released. (The feral ceph are a lot more dangerous)
- Last part was way easy compared to Crysis 2’s last section.
All in all, the Crysis trilogy has ended not too big of a bang, but not a total disaster. While it’s a quick game to complete, the game of hunting was well worth it.
Looking for Crysis 3?
Being connected all of our waking time is a must for us. Be it our computers, laptops, tablets and phones; we use these devices to perform our work and hobbies.
In some cases storage can be a hassle especially for tablets and phones that don’t necessarily have the capacity to store, say one’s portfolio of photos, work files and videos for sharing.
There are solutions such as Dropbox or Skydrive which put storage up on the cloud. However if we’re dealing with greater than 30 GB of storage then these two solutions won’t exactly work. This is where having an application that is designed to connect to network drives at home come in handy. WD 2 Go is one such application.
WD 2 Go is an app that lets us connect our phones or tablets (Android/IOS/WP) to WD My Book Live based on our homes or office networks. It essentially interfaces with the My Book Live’s internal software and lets us browse the contents through our mobile device/s.
Operation is pretty simple, download the WD 2 Go App from any of the mobile device store (iTunes, Google Play, Windows Marketplace) and install it on your device. Next, open WD 2 Go App and choose “connect now”. Choose the device you have at your home network and enter the activation code. And there you have it.
Also to give a perspective on how it works on Windows Phone at least, here are actual phone shots taken:
By connecting your device to your networked storage device, you now have the power to access your photos/files/music and videos while on the go.
With CES having ended recently, some announcements were made to the public. One of these announcements was the launch of next generation motherboards having Intel Graphics supporting 4K resolution technology using Thunderbolt. Here’s the press release:
Intel HD Graphics Power 4K UltraHD Video Streams on Four Standard Displays
Taipei, Taiwan, January 8th, 2013 – GIGABYTE TECHNOLOGY Co. Ltd., a leading manufacturer of motherboards and graphics cards, today announced support for 4k display resolutions using multiple standard 1080p displays with Intel® Collage display technology. The new collage feature is available from an Intel® graphics driver update that needs to be individually implemented by motherboard companies before it is available to the user.
Using only the Intel® HD4000 Graphics of any 3rd generation Intel® Core™ i5 or i7 processor, GIGABYTE dual Thunderbolt™ motherboards with the new 4K Collage Graphics driver can power an Ultra HD 4k resolution video stream across four regular displays. Intel® Collage display technology is simple to setup, using dual Thunderbolt™ ports that can be split into a total of four digital streams giving an incredible combined Ultra HD resolution of 3840 x 2400 pixels.
“Our implementation of Intel’s new Collage display technology means that GIGABYTE’s exclusive dual Thunderbolt™ motherboards are first to power the very latest Ultra HD resolutions across four of today’s standard displays”, commented Henry Kao, Vice President of GIGABYTE Motherboard Business Unit. ”Offering a wealth of possibilities in commercial markets that include digital signage, surveillance, medical and more, we’re also excited to offer PC DIY customers the opportunity to enjoy 4K resolution support with a simple driver update on their existing hardware, and without a VGA card!”
“We are excited about our collage display feature in our Intel platforms with 3rd generation Core i5 and Core i7 processors using Intel HD Graphics”, said Zane Ball, Intel’s General Manager for Desktop platform. “GIGABYTE’s implementation of two Thunderbolt ports enable consumers to connect four monitors via splitters to a single system and experience UltraHD resolution and is a great example of the innovation enabled on these GIGABYTE Z77 motherboards with Thunderbolt.”
Intel® Collage Technology
Vertical Collage Mode Setup using a total resolution of 3840*2400
Monitor1:1920*1200 and vertically a crossed two displays (1920*1200)*2=>3840*2400
Two DisplayPort to Dual-DisplayPort adaptors were used in GIGABYTE’s testing and implementation of the Intel® Collage Display feature.
The new graphics driver is expected to be available for download from the GIGABYTE website by the end of January, 2013. You can find more detailed information including a setup guide and component compatibility list on the GIGABYTE website here: http://www.gigabyte.com/MicroSite/323/4k.html. More pictures are available in a photo album on the GIGABYTE Motherboard Tech Column facebook page: http://www.facebook.com/GIGABYTEmotherboards/photos_albums
You can also find a short video introducing GIGABYTE 4K display support and Intel Collage display technology here: http://www.youtube.com/watch?v=pdTMDfh0Hnk
GIGABYTE Motherboard’s Dual Thunderbolt™ Ports
As the first motherboards to be certified by Intel® featuring dual Thunderbolt™ ports, GIGABYTE’s ‘TH’ models offer up to 10Gbps data transfer speeds from each port; this means you can transfer industry-leading HD graphics and data simultaneously. Each Thunderbolt™ port complies with the Display Port 1.1 standard (with support for 2K resolutions from each port), and therefore provide a combined throughput of up to 4K for the ultimate in display future-proofing.
GIGABYTE Dual Thunderbolt™ Models
Dual Thunderbolt™ Ports are featured on the following GIGABYTE motherboard models:
|GIGABYTE Z77X-UP5 TH||GIGABYTE Z77X-UP4 TH||GIGABYTE Z77MX-D3H TH|
ATX Form Factor
ATX Form Factor
Micro ATX Form Factor
XCOM is one of the fairly new titles I had been able to play quite recently in a long queue of games I’m reviewing. As some younger gamers would not know, XCOM has been one of the early strategy games released around the 90’s (known as UFO: Enemy Unknown).
In this iteration, Firaxis has remade the game with updated graphics, and an easier difficulty to entice new players to the game. While it may have an easier difficulty option, fans of the old game and new players can still expect the same difficulty if the classic mode is chosen.
The game is separated between two views, one is where the XCOM agents perform a 3/4 isometric battle between them and the aliens, and the other view, a sim-like interface where players manage the resources of the organization to improve the XCOM base, acquire weapons, research on alien and new tehcnology.
Resources comes in the form of cash, scientists and engineers. All of these are generated every month, or through performing missions or deals with countries. Depending on the amount of resources we have would affect research and development of technology and gear for the entire base and operations. This plays a part of the overall strategy in beating aliens. Having insufficient gear would likely have more agent deaths and fewer kills, and being unable to launch enough spy satellites to cover the globe.
Another part of the game involves taking out the aliens. There are several types:
- Alien Abductions – choose which country to rescue its citizens from alien attacks. lower number of spy satellites would cause more countries (3) to have abductions taking place. Inaction in a country can cause panic to an entire region. Taking action reduces panic.
- UFO Interception – launch a region’s fighter forces to take down a UFO… which leads to
- UFO Crash Land Site – investigate the crash landing and secure UFO
- UFO Landing Site – investigate UFO landing / secure UFO
- Escort – escort a VIP to the extraction zone
- Bomb Diffusal – Defuse an alien bomb in a given time limit.
- “Alien Outbreak” – en-mass alien forces attack a country. Agents should actively save any civilians in the area and defeat all aliens.
- Campaign missions – main mission objectives must be met to complete.
Players control their agents through turns as the combat mechanic for the game is a turn based strategy type. Players’ agents have assigned number of moves (based on unit type), carry a specific type of weapon and skills to improve every time they level up. Through progresses made in the laboratory and workshop back at the base, the agents can be improved by having better weapons, armor and equipment.
While there’s a bit of a silence with strategy games in 2012, XCOM Enemy Unknown easily bags a win for PC strategy games.
There has been a bunch of announcements from Western Digital recently while I transitioned to my new company. I’ve compiled both items in this single entry. (note: Just right on schedule, my router at home is behaving poorly now that it has been working 24 hours a day for the past 4 years running, almost 34560 hours of running time. I’d need one like the new My Net router.)
Windows 8 App
WD has announced the availability of the WD App on Windows 8 to the general public. The app can installed automatically when the device detected is a certified WD product or downloaded from the Windows Marketplace for free. It will automatically discover the digital content on the connected WD direct attached storage solution (not including internal drives) and display the photos, videos, and music on a live tile on the Windows 8 Start Screen (formerly known as Metro Tiles). Users can then share their media via email or social media when they open up the Share Charm on the operating System.
Another feature to the app is the more user friendly interaction of setting up computer backups to external hard drives through Windows 8 File History. It makes it easier to schedule backups to external drives such as My Book, My Passport or networked My Book Live products.
Another feature would be the support of Windows 8 Storage Spaces feature, which allow users to make multiple external hard drives appear as a single storage volume.
There’s also an available app called WD2go, available for Android, IOS and now Windows Phone (not mentioned, but searching over at the WP marketplace reveals its existence) that lets users browse their My Book Live and My Net (900 model) products’ contents.
My Net Family
Western Digital just launched their family of Wireless Home Network Routers called the WD My Net. These My Net routers have dual band wireless network technologies and WD’s own FasTracktm technology that instantly detects entertainment traffic in the network and fast forwards it to gaming consoles, media players, smart TVs, tablets, smartphones, and computers.
According to Nielsen and NM Incite’s recent U.S. Digital Consumer Report1, data from the fourth quarter of 2011 shows that 33 percent of consumers streamed a movie or TV show from the Internet through a subscription service such as Netflix™ or Hulu Plus™. Internet video services, multi-player online gaming sites, and live video chat services, combined with the explosive growth of tablets, smartphones and other devices that connect to the home network, have created a new model of home entertainment and Internet usage.
With the industry’s only full line of HD dual-band wireless N routers, My Net customers can fully enjoy this new age of home entertainment. WD’s exclusive FasTrack optimization technology intelligently and automatically prioritizes Internet favorites like Netflix, Hulu Plus, VUDU, YouTube™, Xbox® LIVE, Skype™ and others, to create a smooth streaming experience in up to Full-HD 1080p quality. By using real-time analysis to maximize bandwidth for entertainment services, My Net routers provide a premium entertainment experience on any screen in the home that is connected to the router.
Streamlined Setup and Ease-of-Use
The sleek hardware design of the My Net family of routers is complementary to the devices friendly and intuitive user interface, which was designed by a veteran team of developers to enable quick router setup from wireless or wired devices such as iPads and other mobile devices, as well as PCs and Mac® computers. The streamlined router setup is designed to make it easy for novice users to be up and running in minutes, while also providing all the customization tools expert users crave. The included My Net Dashboard makes it easy for users to customize, monitor or change the settings of the network, including setting parental controls, Internet security, guest network access, network name and password, printer and scanner settings, and mapping storage drives, all in one easy view.
New Combination Router, Personal Cloud and Automatic Wireless Backup
In addition to getting a premium home entertainment experience with My Net routers, customers can centralize storage and backup for all the computers in their home, as well as create a personal cloud for their digital media and remotely access those files anytime, anywhere. Part of the My Net family, My Net N900 Central is WD’s all-in-one N900 router with an integrated 1 TB or 2 TB internal hard drive. Remote access to My Net N900 Central is available on any computer through www.WD2go.com and with WD mobile apps for iPad, iPhone, iPod touch® or Android™ smartphones and tablets.
In addition to keeping content safe at home and always accessible while away from home, users can rely on My Net N900 Central for automatic wireless backup with the included WD SmartWare™ software for Windows®, while Mac users can utilize all the features of Apple® Time Machine® backup software. Additionally, any WD external hard drive with SmartWare software can connect directly to a My Net router to wirelessly backup all PC computers in the home.
Variants, Availability and Pricing
- My Net N900 Central – The My Net N900 Central HD dual-band storage router provides accelerated HD streaming plus integrated storage for wireless backup and remote access. With FasTrack™ Plus optimization technology, My Net N900 Central delivers high quality, accelerated HD entertainment that is intelligently and automatically prioritized to ensure smooth streaming. The wireless-N storage router features fast wireless performance with speeds up to 900 Mbps (450 + 450 Mbps on the 2.4 and 5 GHz bands combined), as well as integrated 1 TB or 2 TB internal storage for automatic wireless backup. My Net N900 Central includes 4 LAN and 1 WLAN Gigabit Ethernet ports for up to 10/100/1000 Mbps wired speeds, 1 USB port for additional storage, printer and media share server use, and range amplifier antennas for extended range. Additionally, My Net N900 Central is Universal Plug and Play (UPnP) and Digital Living Network Alliance (DLNA) certified for easy detection and connection of Wi-Fi devices.
- My Net N900 – The My Net N900 HD dual-band router also provides a premium entertainment experience for movies, games, video, music, video chat and more. The My Net N900 offers the ultimate performance for all connected devices in the home, even while streaming to multiple devices at the same time. The exclusive FasTrack Plus technology provides intelligent, real-time traffic prioritization for simultaneous HD and 3D media streaming and online gaming. The wireless-N router features high wireless performance with speeds up to 900 Mbps (450 + 450 Mbps on the 2.4 and 5 GHz bands combined) and also includes 7 LAN and 1 WLAN Gigabit Ethernet ports for up to 10/100/1000 Mbps wired speeds, 2 USB ports for additional storage, printer and media share server use, and range amplifier antennas for extended range. Additionally, My Net N900 is UPnP and DLNA certified.
- My Net N750 – The My Net N750 HD dual-band router is optimized to deliver multiple simultaneous HD media streams on the network, delivering accelerated video to all connected wireless and wired devices. WD’s exclusive FasTrack technology detects entertainment traffic and prioritizes bandwidth on the network to smoothly stream multiple HD movies, shows, games and more to connected devices. The router provides a combined data rate of up to 750 Mbps (300 + 450 Mbps) and features 5 Gigabit Ethernet ports and 2 USB ports.
- My Net N600 – The My Net N600 HD dual-band router is ideal for simple and fast web surfing and entertainment streaming with FasTrack technology for a smooth HD viewing experience. The router provides a combined data rate of up to 600 Mbps (300 + 300 Mbps) and features 5 Fast Ethernet ports with 1 USB port.
My Net N600
My Net N750
My Net N900
My Net N900 Central 1 TB
My Net N900 Central 2 TB
My Net N600, My Net N750, My Net N900, My Net N900 Central will be available at select retailers by mid of December (or just about now). The My Net family of routers comes with 3 year warranty and is distributed by EA Global Supply Chain Solutions, Inc. and Iontech Technologies Inc. in the Philippines.
 State of the Media: U.S. Digital Consumer Report, Q3-Q4 2011